Well it's new patches all across the board. Rift's 1.6 added Ember Isle, STO's Season 5 heralds the first big changes before F2P, and EVE Online just dropped a 1.2 gig whopper in the form of Crucible.
Admittedly, I haven't been following EVE as closely as I had wanted since Incarna; the "ambulation" interiors didn't quite stun me that much and the PVE grinding aspect had lost a lot of its charm. That, and I totally got nailed in nullsec and lost a lot of wealth. Lickin' wounds never tasted so bitter. Ahem. And then there was the big uproar over the virtual goods store, which I never really understood since the whole thing seemed obviously aesthetics-only. Are monocles really worth the uproar?
Anyways, it seems Crucible is focusing on things I find a lot more interesting: gameplay! And new ships! I haven't really had a chance to go through all the patch notes yet, but the listed buffs to hybrid weapons caught my eye. I thought there were supposed to be some buffs or changes for Assault ships, but I didn't see any of those... maybe I misread. Anyhow, full update and first impressions to follow.